Today’s team review is from Sue.
Sue blogs here https://suelbavey.wordpress.com/
Sue has been reading Bloody Spade by Brittany M Willows.
Bloody Spade is Book 1 in the Cardplay Duology, and is a YA urban fantasy. I enjoyed this book immensely! I was initially drawn to the cover of this book, since purple is my favourite colour and I love to play card games. The figure with the cat ears was also intriguing!
The premise of the novel is that seven years ago real, powerful, dangerous magic returned to a world whose inhabitants were used to thinking of magic as cheap tricks and sleight of hand, entertainment for the masses. The new magic which reentered their world was far from tricks, however. Magic users have a varied range of abilities. Some can harness the wind, others can control light, or fire.
I loved the uniqueness of the playing card theme that ran through this novel with Cardplay being the good guys, taking on Blackjack, the shady underground organization, and with each Suit having a Keeper.
I found the world-building in Bloody Spade mostly solid, although in some places there was a little too much information given all at once, which made it hard for me to remember details, and the different levels of the realms were somewhat confusing – I am still not completely clear on the connection between the Void, the Domain, the Dreamscape and the human world and how they relate to one another.
Bloody Spade is a unique take on the age-old good versus evil theme. A fast paced novel with plenty of action, believable characters and relationships, a little romance, teenage angst, fear of rejection, of being different and fear of lack of acceptance by peers. I would recommend it to anyone who loves superhero type stories, or fans of fiction similar to that of Cassandra Clare’s novels or Buffy the Vampire Slayer.
The era of magic was once thought to be a myth, but after the Reemergence ushered forces both dark and light into the mundane world, it has since become a harsh reality. Now those affected by this strange power—a specialized group of Empowered called Jokers, known collectively as Cardplay—must protect their world from the darkness that threatens to consume it, all the while fighting for equality in a society clinging to normalcy.
But the Reemergence was only the beginning.
When another influx occurs on the seventh anniversary of that fateful event, an unfortunate encounter at ground zero lands Iori Ryone, a teenage boy in possession of a corrupt and legendary magic, in the care of recent Joker graduate Ellen Amelia Jane. From him, she learns the Reemergence may not have been the inevitable natural disaster it first seemed. Someone is trying to tear down the barrier that separates the magical realms from the mundane. The question is, can Cardplay stop them before it’s too late?